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Month: October 2018

Splitting profits: Does Rev-share work in (game) development?

2nd October 2018 by Mike Daniel·0 Comments

Rev-share models are continually becoming a core route for game developers to create the games, but how does it work and does it work well? Well, let’s find out as we begin to explore the world of splitting profits amongst team members and how it’s worked in the game development industry.

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