Introduction to crowdsourcing Over the past decade, crowdfunding and crowdsourcing have become a popular way for businesses and other initiatives to raise money for their projects and growth. This method of financing came in perfectly to the funding gap and gave small companies a chance to raise funds by going directly to their customers. However, […]
Rule 1: Don’t bite off more than you can chew. If you’re new to the industry and want to get your foot in the door with your own ambitious project, it might worth taking a step back and considering your scope. While the games industry is full of lots of wonderful projects and games successfully […]
If you’ve got an idea for a piece of software that simply has to be built, you may find yourself unsure of where to start or which routes to go down. To help make things a little clearer, here are some ways you can form up in teams and realise your vision. 1) Form […]
Rev-share models are continually becoming a core route for game developers to create the games, but how does it work and does it work well? Well, let’s find out as we begin to explore the world of splitting profits amongst team members and how it’s worked in the game development industry.
Growing your small business or project can be tough, especially if you don’t have a lot of money to throw at it. You may ask how to grow a small business with no money, and I have the perfect answer for you… Crowdsourcer.io. Crowdsourcer.io was built with the small business or […]
Revenue share models (often shortened to rev-share and synonymous with profit sharing models) are a way for businesses and startups to pay the members of their teams. In this article we’ll explore what exactly is a rev-share model and how one might be used with collaborative game development on a small budget.
So, you’ve got an aspiration to build a game, but aren’t entirely sure where to start. Have no fear, we’ve got you sorted! 1) Plan & spec First things first, get a plan together. It doesn’t necessarily have to be technical, but planning mechanics, the engine, consoles and whatnot can provide a good platform to […]