Atana Chronicles: The Great Lords

Atana Chronicles: The Great Lords is 4X strategy game, with elements of grand strategy, turn-based tactics, RPG and political system.

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Atana Chronicles: The Great Lords is a unique blending of different traditional mobile and console/desktop genres brought to mobile platforms. In its core, Atana Chronicles: The Great Lords is traditional 4X strategy game, with inclusion of such genres like grand strategy, turn-based tactics, role-play game (RPG), political card-based simulator. In addition, an important part of AC:GL is its online multiplayer and story narrative. The unique element of the game is monetization scheme: the game is distributed with Free-To-Play model with zero conventional core-loop-based monetization.

Guiding Principles:

  • Easy in understanding, complex in action - The game should have deep and diverse gameplay mechanics that, at the same time, are easy to learn and use.
  • Beautiful does not mean costly - Game graphics, sound and UX should have the feeling of AAA quality, but also be well-optimized to run smoothly even on low-tier devices.
  • Freedom with real consequences - Players should have the opportunity to play the game in their own way and see the consequences of their actions.
  • Skill is everything - Player’s progress should be defined by how well he/she understands and uses game mechanics. No monetization schemes should affect core game loops.

Key features:

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Screenshots (ver. 0.13 alpha)

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If you want to learn more about the project (including strategic analysis, detailed game features and project roadmap), you can download project brief HERE.

Demo (WebGL) | Demo (APK package) | Official website | Email | Blog | Twitter | Facebook | Instagram | LinkedIn

We're going to need...

2D Artist
Available

2D Artists will be responsible for creating the story and lore of the world through concept arts. In addition, 2D Artists will work on 2D assets and UI.

3D Artist
Available

3D Artists will bring concepts to life in form of 3D objects (buildings, biomes, props, characters).

Unity Gameplay Programmer
Filled
Backend Developer
Filled
Tester
Filled
Writer
Filled
Social Media Manager
Available

As a Social media Manager you will promote and raise awareness about our project through our existing sites (website, blog, Twitter, Facebook, Instagram, YouTube, LinkedIn)

How we're getting along...

Project media

Contributors

RexGrey

10

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Angry_Frog999

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cemleme

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destrier88

0

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Noah

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aBraM

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Csims10

0

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t3hPoundcake

0

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Jacob.randolph

0

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Sinimus

0

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JHConcepts

0

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Equinox

0

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Kyozu

0

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abdobrian

0

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Sedeslav

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Imallic

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We want your ideas & bug reports!