"In _Ascent_, the undead are endless, and survival means firepower. A dictator\u2019s twisted obsession with immortality has unleashed a devastating outbreak, and now you and up to three friends must fight back.\r\n\r\nBlast through relentless waves of zombies, rack up kills, and upgrade your arsenal to unleash even more destruction. Unlock new areas, discover powerful weapons, and uncover the dark secrets behind the outbreak. The undead won\u2019t stop coming\u2014so keep your finger on the trigger and see how long you can last before the horde overwhelms you."
"As the UI Designer\/Artist, you will be responsible for creating the look of the Player HUD, the menu design (main menu and setting menus), and various other HUD and UI elements. Knowledge of the Unreal Engine 5 UI\/Widget system is a plus, but not a must. "
"As a UE5 programmer, you will be working alongside me (Skye) to create and implement gameplay systems that work with systems already in place and are \u0022future-proof\u0022, allowing for expansion in the future. Must be familiar with network replication in UE5. C++ knowledge not required, but a major plus. Share of revenue for this position will be based on the amount of work provided."
"As a 3D modeler, you will contribute to creating the character models for the players. This position may also include modeling props for the level(s). Share of revenue for this position will be based on the amount of work provided."
"As a volunteer game tester, you will be given access to a build of the game, and asked to break it in whatever way you can. You will then be required to submit detailed bug reports with video evidence of the bug, as well as documentation on how to repeat the bug. \n\nTHIS IS A VOLUNTEER POSITION"
1 month ago