"I am making a game called ScopeNine. The engine has been in dev for two years, and last week I begun the game using it. It is called Scope Nine. It is a 2d platformer\/rpg, based around the following story.\r\n\r\n\u0022In the year 2049, a perfect Android was built. ScopeNine. Your mission as one of them? Disable and defeat the previous eight generations of Androids.\u0022\r\n\r\nThe engie uses OpenGL3+, including pixel shader fx and so fourth.\r\n\r\nHere is a link to the intro sequence of the game. And here is a picture too.\r\n\r\n\r\n\r\nI am looking for 2D artists, C# programmers, a music\/sound guy, and also a creative story\/quest writer.\r\n\r\nThe position is not paid, however if we make money, there will be Royalties.\r\n\r\n "
"We need 2D Artists to draw characters and maps. We have custom tools to develop maps using Tiles. and the engine supports per pixel lighting, normal mapping and even soft 2D shadows."
"We require two experienced C# coders to help develop the engine further. The engine has been in dev since 2017 so it quite far along. IT is coded using OpenTK."
"We require quest and story writers for the game's narrative."
"We require concept artists to help design the style\/look of the game"
"We require a 2D artist to help design and implement the UI. our engine has a custom UI called \u0022Resonance\u0022 that is both flexible and easy to use."
4 years ago
4 years ago