Wheeel messenger

Multi-functional MESSENGER for cars and passengers based on the CAR PLATE + crypto currency & mining on-the-go?!

"The market of smartphones has reached 2B users (link), a third of the global population, and it is expected to reach almost 4 billion users by 2022, a 66% penetration, according to eMarketer\u2019s (link) latest forecast & the latest report (link) from Wireless Smartphone Strategies. The developers\u2019 earnings from smartphone applications surpassed $100 billion (link) In 2017 just in the iOS store. By 2020 it is also expected app revenues in app stores to surpass $100B (link), while $188 billion (link) will be the total mobile app revenue. With $15 average user revenue\/year (link), messaging apps will make more than $37 billion per annum by 2020 (when active messaging app users are expected to reach no less than 2.48 billions \u2013 link).\r\n\r\nIn this explosive market we will launch the Wheeel\u00ae, a messenger application (for Android & iOS) equipped with novel functions, to conquer a $3 trillion untapped market, disrupt existing ones while becoming the founders of a new niche market. We are (conservatively) targeting $1 billion in revenues by 2021 from offered services etc. in addition to income generated by Wheeel\u00ae as a messenger app. Whatsapp will make almost $5 billion (link) in revenues by 2020 and WeChat is expected to have almost $6 billion (link) in revenues by the same year. \r\n\r\n\r\n\u2026 a few indicative sources of income for apps:\r\n\uf0fc\tSticker packs: the Line app is earning $10 million per month (link) selling sticker packs.\r\n\uf0fc\tSubscriptions: the Tinder app generated over $407.4 million (link) in Q1 of 2018 from subscriptions.\r\n\uf0fc\tAds: the Line app generated close to $1 billion (link) in ad revenues for 2017\u2019s Q1, Q2 & Q3; the WeChat app generated $800 million.\r\n\uf0fc\tDigital payments: the WePay app processed $50 billion in bank transfers (link) per month, in 2016.\r\n\uf0fc\te-commerce: $500 billion in retail sales (link) in 2016 were influenced from the use of smartphones in the U.S alone; 80% of consumers are presently employing smartphone apps as a first choice for their purchases in lieu of human attendance. \r\n\uf0fc\tGaming, the leader in gross revenue generation for apps: Epic Games makes $1.9 million in daily revenue (link) just from a single game, Fortnite. \r\nThe Wheeel\u00ae app: \r\no\tProvides highly secure encrypted communication offering for the first time the alternative of using car-plate numbers for telephony, besides standard telephone numbers.\r\no\tTargets the car & energy related industries, a $3 Trillion market, still unexploited by smartphones.\r\no\tPioneers the creation of a new apps\u2019 category, a niche market focused on the car related industries.\r\no\tProvides users the tools to become entrepreneurs using its platform for trading goods & services.\r\no\tDisrupts established markets, the taxicab\/Uber business as a starter. \r\no\tIts platform offers in one place facilities superior to its competitors: from entertainment to e-banking.\r\no\tExploits the cars\u2019 energy to mine cryptocoins! \r\n\r\n \r\n"

We're going to need...

Android Developer

"App development"

iOS Developer

"Develop app for IOS"

Mobile UX Designer


Web Developer
Game Designer

"Games for the App developer"

How we're getting along...

  • New contributors have joined the project!

      1 year ago

    "\u003Ca href=\u0022https:\/\/crowdsourcer.io\/profile\/6WyJ7y2p\u0022\u003EKDoshi007\u003C\/a\u003E and \u003Ca href=\u0022https:\/\/crowdsourcer.io\/profile\/jeBixLbd\u0022\u003Eskello\u003C\/a\u003E have begun contributing to this project. Go them!"
  • We are go! Repeat, we have lift off!

      2 years ago

    "This is where the fun begins. Introducing... \n#### **Wheeel messenger** \nCreated by the awesome \u003Ca href=\u0022https:\/\/crowdsourcer.io\/profile\/ui2KLJX2\u0022\u003Ecpap\u003C\/a\u003E."

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