Beat, loot, repeat

A roguelite ARPG with a heavy focus on combat, character classes and builds.

"Beat, loot, repeat is a top-down roguelite ARPG focused on character classes, spells and builds.\r\n\r\nThere currently is an extremely early build with a fully functional class\/spell\/gear system. Everything else is there to create space for this system to function.\r\n\r\nAs you slay enemies and clear rooms, you will obtain new spells, passives and gear, fitting various class themes and synergies. Combine three-of-a-kind to receive a more powerful version.\r\n\r\n![Here's a more detailed look on the state of the game](https:\/\/\/JS4TpUE.png \u0022enter image title here\u0022)"

We're going to need...

2D Artist

"A 2D artist capable with pixel art. You will have to create and animate character sprites, environment tilesets & decorations, and spell icons & other UI elements."

Music Composer

"You will have to create music and sound effects for the game."


"You will have to create a story in a fantasy world.\nAn expedition of people was sent across the seas, only to discover a land decaying and falling apart. The player will be the one going out \u0022into the wilds\u0022, trying to discover traces of the previously sent expedition, and understand whatever it is that happened to this land. The others will be maintaining a camp, supporting the player in their efforts.\nAlongside the \u0022main\u0022 story, members of the camp can have interactions\/personal storylines and character development."

How we're getting along...

  • We are go! Repeat, we have lift off!

      3 years ago

    "This is where the fun begins. Introducing... \n#### **Beat, loot, repeat** \nCreated by the awesome \u003Ca href=\u0022https:\/\/\/profile\/GmFYgohg\u0022\u003ECreeepling\u003C\/a\u003E."

Project media




Contribution points

We want your ideas & bug reports!